COVID-19 STATEMENT: While this virus is impacting everyone differently, this online program is continuing as planned.
Please consider joining our global online classroom for an enriching and interactive experience to further your career.

STARTS ON

25 March 2020

DURATION

2 Months, Online
2-4 hours per week

Why Enroll for the Course?

As the user experience (UX) transforms and incorporates new technologies, we must rethink our interactions and infrastructure. These emerging technologies--such as multi-touch, virtual reality (VR), augmented reality (AR), and haptics--are propelling us toward the next generation in human-computer interactions with no signs of slowing down.

Developed by New York University’s Tandon School of Engineering, in association with RLab, this course will help you develop the common design language, heuristics, and values that will enable you to build engaging and innovative user experiences that meet the demands of a new era.

80%

It's estimated that 80% of emerging technologies will involve AI by the year 2021.

SOURCE: GARTNER

68.7 Mm

In 2019, 42.9 million people in the U.S. used a VR product, and 68.7 million people used an AR once monthly.

SOURCE: EMARKETER

$13 Bn

By 2022, AR-based social media ads are projected to be pulling in roughly $13 billion dollars per year.

SOURCE: TRACTICA

Who is this Course for?

This course is for product development/design executives who want to gain a solid understanding of how UX design can be applied to emerging digital interfaces and tech. The course is designed to give you the tools you need to impact and transform the user experience relevant to your specific industry, whatever it may be. Past participants include professionals from a variety industries, including IT, Energy, Healthcare, Agricultural, Finance, Tourism, Telecommunications, Advertising, Education, and more.

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Course Highlights

Course Highlights Course Highlights

Course Syllabus

  • Rise of the Multivariate Digital Interface
    The evolution of user experience (UX)
  • The Makings of a Good Design
    Patterns of a good UX
  • Modern Interfaces
    UX design for emerging technologies
  • Rise of Metadata and the Second Screen
    Innovating with the user in mind
  • Death of WIMP and Rise of Mobile Operating Systems
    Reinventing UX patterns for emerging technologies
  • AI and Machine Learning
    Ethics of UX Design with AI and Machine Learning
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Real-World Examples

Learn from the Failures: Google Glass
Learn from the Failures: Google Glass

On paper, Google Glass seemed like a perfect product and an amazing opportunity. Learn how its flaws ultimately opened it (and Google) up to public ridicule.

Moonshot: The Nintendo Wii
Moonshot: The Nintendo Wii

After failing with GameCube, Nintendo needed a big win. Learn how they went all in on gestural control and owned the console world for a short time—and what lessons should we take from it.

Moonshot: Amazon Kindle
Moonshot: Amazon Kindle

There were other e-readers on the market when Amazon introduced Kindle in 2007. Learn how their massive backing and philosophy as a services company turned Amazon into a publisher with the Kindle’s introduction.

Incremental Steps: The iPod
Incremental Steps: The iPod

The first iPod was introduced in 2001. Today, nearly all of its successors have been killed off by the iPhone. Explore its history and legacy, from the state of digital music devices at its inception to the incremental steps in its development—and what they can teach us in hindsight.

Benediction: The Apple iPhone
Benediction: The Apple iPhone

The iPhone is the single most successful consumer product in the world, but even when it was introduced, its capabilities weren’t unique. Learn how the company who’s better at elegant and engaging experiences than anyone else made the product unique—and made history.

Google Tilt Brush
Google Tilt Brush

Instructor Joshua Goldberg demos VR painting with Google's Tilt Brush to illustrate how VR can be used as a creation tool.

Note: All product and company names are trademarks™ or registered® trademarks of their respective holders. Use of them does not imply any affiliation with or endorsement by them.

This course includes 3 Live Webinars with a Course Leader

Faculty

Joshua Goldberg
Joshua Goldberg
Adjunct Professor of Media Organization, Tandon School of Engineering, New York University
Resident Expert, RLab

Joshua Goldberg is a planner, developer, installer and overseer of interactive and creative display projects and consumer applications for corporations, brands, museums, artists and more...
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Certificate

UX Design & Strategy for Emerging Technologies Certificate

Certificate

Upon successful completion of the course, participants will be awarded a digital certificate of completion by New York University Tandon School of Engineering.

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Flexible payment options available. Click here to know more.